/* Timer styles */
#timer_place {
    position: absolute;
    left: 78.3vw;
    bottom: 0;
    width: 5%;
    height: 10%;
    background-color: rgb(237, 243, 235);
    border: 2px solid rgb(59, 62, 71);
    box-sizing: border-box;
    display: flex;
    justify-content: center;
    align-items: center;
    font-size: 1.5em;
    border-top-right-radius: 20px;
    color: black;
}

#timer_place::after {
    border-radius: 0 20px 0 0;
}

#timer_place img {
    width: 1em;
    height: 1em;
    display: inline-block;
}

#timer_value {
    font-size: 1.3em;
}

#timer_buffer_value {
    position: absolute;
    top: 3px;
    right: 6px;
    font-size: 0.8em;
}

/* Event logs sliding drawer */
#event_logs_drawer {
    position: fixed;
    top: 25vh;
    right: 0;
    width: 11vw;
    height: 75vh;
    border-right: none;
    border-radius: 20px 0 0 20px;
    transition: transform 0.4s cubic-bezier(0.23, 1, 0.32, 1);
    z-index: 10;
    display: block;
    overflow: hidden;
}

#event_logs_drawer.collapsed {
    transform: translateX(100%);
}

#event_logs_drawer.expanded {
    transform: translateX(0);
}

#event_logs_toggle {
    position: fixed;
    right: 0;
    top: 30%;
    transform: translateY(-50%);
    width: 25px;
    height: 70px;
    border-right: none;
    border-radius: 20px 0 0 20px;
    display: flex;
    align-items: center;
    justify-content: center;
    cursor: pointer;
    transition: all 0.3s ease;
    user-select: none;
    backdrop-filter: blur(10px);
    z-index: 10000;
}

#event_logs_toggle::after {
    border-radius: 20px 0 0 20px;
}

#event_logs_toggle:hover {
    background: linear-gradient(180deg, rgba(255, 255, 255, 0.25), rgba(240, 248, 255, 0.18));
    transform: translateY(-50%) scale(1.02);
}

#event_logs_toggle span {
    color: rgba(255, 255, 255, 0.9);
    font-size: 16px;
    font-weight: 300;
    transition: all 0.4s cubic-bezier(0.23, 1, 0.32, 1);
    text-shadow: 0 1px 2px rgba(0, 0, 0, 0.5);
}

#event_logs_drawer.expanded ~ #event_logs_toggle {
    right: 11vw;
}

#event_logs_drawer.expanded ~ #event_logs_toggle span {
    transform: rotate(180deg);
}

#event_logs_content {
    width: 100%;
    height: 100%;
    display: flex;
    flex-direction: column;
    /* padding: 20px 16px; */
    overflow: hidden;
}

#event_logs_header {
    font-size: 1em;
    font-weight: 500;
    color: rgba(255, 255, 255, 0.95);
    margin-bottom: 15px;
    text-align: center;
    padding-bottom: 10px;
    border-bottom: 1px solid rgba(255, 255, 255, 0.15);
    text-shadow: 0 1px 2px rgba(0, 0, 0, 0.3);
    letter-spacing: 0.5px;
}

#game_log {
    flex: 1;
    /* background: rgba(255, 255, 255, 0.08); */
    /* border: 1px solid rgba(255, 255, 255, 0.15); */
    border-radius: 12px;
    overflow-y: auto;
    overflow-x: hidden;
    padding: 10px;
    font-size: 0.8em;
    color: rgba(0, 0, 0, 0.85);
}

#game_log::-webkit-scrollbar {
    width: 4px;
}

#game_log::-webkit-scrollbar-track {
    background: transparent;
}

#game_log::-webkit-scrollbar-thumb {
    background-color: rgba(214, 214, 214, 0.3);
    border-radius: 2px;
}

#game_log::-webkit-scrollbar-thumb:hover {
    background-color: rgba(214, 214, 214, 0.5);
}

#game_log .game_event_log {
    margin: 3px 0;
    padding: 8px 10px;
    border: none;
    border-radius: 8px;
    /* background: linear-gradient(135deg, rgba(255, 255, 255, 0.18), rgba(240, 248, 255, 0.12)); */
    background: rgba(87, 67, 71, 0.5);
    backdrop-filter: blur(5px);
    transition: all 0.3s ease;
    /* color: rgba(0, 0, 0, 0.9); */
    color: rgba(214, 214, 214, 0.85);
    border-left: 2px solid transparent;
    font-size: 0.9em;
    line-height: 1.3;
}

#game_log .game_event_log img {
    font-size: 1.2em !important;
    padding: 0.1em;
}

#game_log .game_event_log:hover {
    background: linear-gradient(135deg, rgba(255, 255, 255, 0.25), rgba(240, 248, 255, 0.18));
    transform: translateX(3px);
    border-left-color: rgba(0, 120, 200, 0.4);
}

#game_log .game_event_log:last-child {
    border-left-color: rgba(0, 120, 200, 0.5);
    /* background: linear-gradient(135deg, rgba(200, 230, 255, 0.2), rgba(180, 220, 255, 0.15)); */
}

#game_log .game_event_log img {
    filter: brightness(1.2) contrast(1.1);
}